Working on another space scene. This time, i'm trying to explore an up view angle (i hope i'm saying it right) to suggest the notion of hierarchy or rising to the top (just because the main COI here is the orange glowing asteroid). I'm mixing some techniques in this piece, i.e. 3D, photo-bashing, digital painting, texturing. This takes time, but i am enjoying the entire process so much i don't mind how long it takes. Eventually, i'll get faster at it (maybe). I'll post the progress as i go:
The value 3D ruff. I divided the composition in 4. Because there's so much happening, i thought it would work better that way
3D ruff in color
Building the atmosphere while over painting digitally (so far)
and the end result (for now).
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