Here i post some steps 'till the result i got from the experiment:
I started with a 3D lighting plot study
then, did a sketch of the scene
studied the poses
then sorted out the values
shaded the characters
did the flats/local colors, without lighting
plotted the perspective angle (a bit awkward) to dev the cast shadows
worked the mood out...
until i settled for this approach (the "Space Invaders" were done in 3D).
Happy to do something related to my block's cultural heritage, while experimenting heavily with all kinds of things i've learn so far (huge "to do" list for sure). It took me a month. Mostly, i loved the experience of the decision making process+crafting (i must say i changed my mind quite a few times and plunged into redos like crazy).
Then, i got bored, like again. I just kept pushing to the end of the list (just in case). Didn't regret the effort.








