The Scene in my Mind as an INTRO ? Last June, I got an imaginary picture in my mind that kept coming back for a couple of days. In that case, for no particular reason at all, because I don’t recall thinking of it previously in relation to anything I was doing at the time. Problem is, when an image stick in my mind, there is only one way to make it leave… put it on paper, or in that case, on digital paper.
From the back, there was someone, ready to go for the fight, but also with the impression that the surroundings were kind of hostile, although they appeared to be on the same side.
Strangely enough, A woman holding a pair of balls made of steel attached to her arms by heavy chains, to make the thing even more awkward and uncomfortable, or is it ? Was going to rename it training day, after some thought, but then… I guess I stuck with the first idea.
THE MOOD
For this personal piece, the mental snapshot conveyed an uncomfortable mood. It had this lemon/yellow/ocre zeist tone to it.
THE COMPOSITION
The scene is heavier on the right side, like there’s no way out except move forward, to the fight. The main light comes from back left, maybe an early sunny day (I think I might have to put more work on that aspect of the picture).
WORKFLOW
Trying to convey a traditional look isn’t an easy, to me, at least. I’ve been talking this subject in my artwork on and off and feel like I have to keep doing it ‘till I’m bored, or ‘till I feel like I nailed the thing.
Most of my artwork start with traditional paper sketch. I then take a picture of the sketch book page, or pages and trow it in as a base layer.
Some times I have to do some editing, like it would save the fails, not always aware that vision tunnel is the worst enemy after all, but that’s another beast, on its own terms.
W.I.P.
Now, back to the grind, I have this need to feel like it’s traditional, when I paint digitally. I enjoy more the notion of moving pixels, to simulate that sensation of moving paint.
Mixer Brush is one of the more interesting tools to do the trick, I find. Smudge tool also does it for me. It’s like sculpting with pixels, I just love the feeling, what can I say…
FINAL PIECE
CONCLUSION
Although I recognise the need to "zoom in" less (or fight that zoning tendency), all transitions in the progress of this illustration piece were interesting to explore and put the mind to, as it was being crafted. For all I know, Art is the most rewarding journey I got myself into. I know I have quite a way to go, still, but each step of the way has been a place I enjoy to remember and further more explore. Sounds like a tree describing its ramifications, from underground to sky lit o2 exhausting mandibles… oh, way off topic dude…
Got myself some really nice feedback on that piece From Jasmo, courtesy of WMW community. An interesting growing Art community I like to hang in and chat while I’m working. Turns in, I have to revisit the piece, only because the feedback was accurate in some parts that need attention. Winter is approaching, will be nice to spend time on it when the outside light fades out early, I’ll feel more immersed while reworking it off.
PROGRESS SNEAK PEEK
I also made a combo video of most progress on the piece, if you want to have a look…
Message in a bottle: If you have any feedback, suggestion, about the painting or anything I wrote in this post, please, feel free to comment… Aumes Ronoy Freelance remote Artworker available 4 art gigs/commissions
INTRO Last couple of months, I participated in Atom Hawks - Into the void - Art Challenge. As per usual, I started my thinking process with sketches, only to get my mind to it, waiting for a picture to be formed in my mind, as well as a story.
Though Prep Thinking of what the void could possibly mean to me in an imaginary way, I decided to add an ingredient to it, by association; ancient astronauts pseudo science mixed with speculative sci-fi. The Scene in my Mind A huge set with the void epicenter in the distant background. The scene is a battle that shows an Alien guard’s superior power over the earthians, completely overwhelmed by such event. I also pictured a creature in the foreground feeling for the earthians failing rescue attempt. Rocks and destroyed spaceships evoking previous journeys racks floating all over the void space. The Storyline "Not far away from our solar system, an alien princess has been thrown into a confinement void. That exile happened a long time ago. Having built the necessary technology at her disposal, she tried to reach for help, searching in nearby stars. One of her messages landed on earth, in Peru, 4 centuries ago. Unfortunately, earthians didn't have the necessary technology nor the according mentality to understand the phenomenon at the time. It was viewed as a divine manifestation and used as a powerful way to manipulate people’s mind. In 2044 all pieces of the puzzle match and, this time, earthians have the necessary means to reach the sender. Accordingly, an expedition flies to the coordinates from where the signal supposedly was sent. The space convoy makes an amazing discovery and tries to help the alien princess out of the Void with intent to bring her to Earth. Only thing is, they have no idea she is heavily guarded from any outside attempt to set her free. Human fire power is no match for Alien’s hardware. As they keep exploring and gathering clues around the place, the Earth crew finds out they are not the first ones to the rescue, and soon realise their demise..." Technical Specifications I sketched traditionally characters, creatures, droids, but not the void place to set a Key moment for the story. Made value shot variants to see how contrast could work better. For the illustration setup, I mixed photo-bashing, 3D modeling, along with my favorite; digital painting. WORKFLOW - THE PLAN
Avid research, to be as informed as possible, although, with time constraint(90 min) otherwise, I start digressing in that mental sea of who knows what, like I’m trying to escape a bad reality or bad memories with imagination, while morning flies away. W.I.P. Usual, for now, the individual treatment and execution of each part of the scene. I find this method interesting because it allows me to binge study as I work on it (doesn’t mean i’m always succeeding on that matter, but I keep trying).
NOTE ON COMPOSITION: To me, Void would evoke some kind of anarchy in terms of elements placement, although, I couldn’t get out of a slow spinning movement feel to the overall scene. I tried to take advantage of it (don’t know if it worked). Now I think the scene should be mirrored, so the alien creature would work as a blockage to the plot progression, even if I initially though of the earthians as a menace to a pre-ordered arrangement. FINAL PIECE
Didn’t make it to any winner status on the challenge results, but I enjoyed every minute I spent on it, and nothing can take my grinding pleasure away. It’s a lot of fun watching a piece being formed, from that imaginary place to an illustrated visual representation of it.
Last August, I participated in an other Art Challenge, this time for Firestarter Community. Bjorn Hurri, a concept artist I respect a lot, was the judge. The theme was “Desert warriors” and I gave it the usual though process; “what if”… and started to sketch thumbnails.
Made as much studies/explorations as possible. After a couple of days, a picture formed in my mind, as well as a story - One thing I would very much like to master is the ability to make the perfect visual representation of the picture that forms in my mind, when I take that mental snapshot.
THE SCENE IN MY MIND
A poster-ish keyframe (wait WHAT ?) of a Martian Female Warrior standing before the arrival of an outsiders military convoy, in a desertic enviro. I though of an imminent combat situation, like an ambush of some sort. An ambiguous menacing key moment ? "One against an army" kind of situation ? Well, at least that was the main thought.
Now the other challenge was to convert that strange mind snapshot into an illustrated visual
MAKING THE SCENE - THE PLAN
In addition to allow me to do the characteristic skills exercising, this also gave me the opportunity to have a closer look at 80’s Sci-fi movie posters, for inspiration, and think of it as a "pre-action" keyframe, but I didn't want to end up being too influenced by anything I watched. I started to deconstruct the mind snapshot as a storytelling tagline. The ruler sending his soldiers to take positions all over the planet and this alien female warrior, ready to fight for her planet, stands in their way.
COMPOSITION, TALK TO ME
I drew and painted each part individualised, in case I changed my mind at some point. I also make a list of keywords, to think about, while building the scene: movement, flow, framing, lighting and mood.
Illustration for the Bjornament Competition.
I enjoyed working on it a lot. The pos-apocalyptic realm is an interesting topic (oh, and, I'm the fallen guy in the background btw... also, I lost that round in the competition).
Transport ship just left Eddie and Valerie on the designated spot. Now, playful adventures can start. A decade ago, there were only rocks on the surface. Nowadays, vegetation grows normally all over the ground and even the kids enjoy exploring the forming quadrants of the new terraformed planet. It is safe, as long as they are careful not to wander off the limits of secured area; radiation would be fatal. The guardian robot is here to make sure this doesn’t happen.